Levtron
Mobile app & desktop web portal UI/UX design
Levtron provides gas monitoring scales that consumers put underneath gas bottles. They were in need of an interface that can display the captured gas level information remotely, plus alert their clients when they are running out of gas. I was tasked with creating both the mobile app design and the web portal design that can assist them with just that.

Project Scope
Levtron did not have any tools available to their clients that informed them of their gas levels remotely. They had to go and check the levels directly on the scales and this proved to be an inconvenience. Thus they realized that they were in need of a mobile app, as well as an online portal, that would help both their residential and commercial clients (restaurants) monitor their gas levels at any time.
User needs: To monitor gas levels remotely and get alerted if gas is running low
End users and core target market: Residential and commercial clients (restaurants)
Platforms that were designed for: iOS and desktop/laptop web browsers
Constraints: Due to budget constraints I had a hard limit of 40 screen designs for both platforms and user research had to be cut from the process. Months after the completion of the design project, I was asked to add 2 extra mobile screens that the client wanted to include in the development process.
Key features:
- Consumer registration
- Consumer profile scale linking
- Data gateway linking
- Monitoring of gas levels
- Notifications
- Profile maintenance
- Ordering (create & track orders)
- Payments (pay for orders)
- Consumer registration
- Consumer profile scale linking
- Data gateway linking
- Monitoring of gas levels
- Notifications
- Profile maintenance
- Ordering (create & track orders)
- Payments (pay for orders)

Process & Solution
After I had a call with the client to get an understanding of who they are, what services/products they offer, who their clients are and what the company’s needs were, I started researching their competitors, the market and the style they wanted for the platform. I also made sure I understood their business requirements and software specification needs.
Once I gathered enough information to get started with, I created a document that visualises the user/task flows and highlights which screens I was required to design (which was important to plan for due to the screen limit).

Next, I designed the basic structure and features of the app in the form of wireframes.
Once the client approved the wireframes, I started on the hi-fidelity prototype. The styling of the platform had to match the company’s current branding.
Ultimately I handed the designs over to the development team, but I left Bitcube before the project could be launched.









